art illustration illustrator head anatomy thought labyrinth
✖ Via Jan Feliks: “rzeczpospolita heads”, campaign illustrations for Rzeczpospolita (agency: BBDO Warsaw)

About Jan Feliks:

“Jan Feliks Kallwejt is freelance graphic designer and illustrator currently based in Barcelona and Warsaw. He co-operates with clients from Europe and North America. For six years he has worked with agencies in Warsaw and Hamburg. Currently, Jan focuses on illustration, apparel design and personal art projects.” (more)

First spotted via This Isn’t Happiness.



• May 01, 2010 link notes tagged: art  illustration  illustrator  head  anatomy  thought  labyrinth 
art poster design book artist author lost decadence human head skull
✖ Via KN | Kitsune Noir: “KN/PC Presents: Inside Look at Cody Hoyt”

Poster design by Cody Hoyt inspired by the book Infinite Jest by David Foster Wallace (1996). The poster was designed for the Kitsune Noir Poster Club which “feature curated prints by all kinds of artists & designers creating around central themes”. For the first round of posters, Bobby Solomon, editor of the blog Kitsune Noir “asked five of [his] favorite artists to interpret books they really enjoy into a print that will be a lasting work of art. The first collection of poster artists include Frank Chimero, Mark Weaver, Jez Burrows, Cody Hoyt and Garrett Vander Leun.” You can buy those posters over at Society6.

Follow the link to read an interview with Cody Hoyt about his creative process.

“Kitsune Noir is an art and design blog that dabbles in music, movies, food & fashion, all filtered through the brain of Bobby Solomon” Read more. Follow him on Tumblr.



• Dec 30, 2009 link notes  [via] tagged: art  poster  design  book  artist  author  lost  decadence  human  head  skull 
vintage engraving panel anatomy human body head
✖ Via s11ver photostream on Flickr: “Phrenology 1850”, from the Science & Technical set.

Can’t find the exact reference for this vintage phrenology panel.

Read more about s11ver photostream on her profile.



• Sep 01, 2009 link notes  [via] tagged: vintage  engraving  panel  anatomy  human  body  head 
drawing art artist illustration war death technology head human body portrait bw
✖ Via Sophie Jodoin: War series, 2008 (80 drawings and videos) : “Helmets and Gasmasks”, conté sur mylar, 14”x11”.

Artist’s statement: “Casques médiévaux et masques à gaz contemporains. Ces “têtes” incarnent à la fois l’oppresseur et l’opprimé. Réactualisation de la tête-portrait en tête-guerrière.”

About Sophie Jodoin: “Sophie Jodoin was born in 1965 and studied Visual Arts at Concordia University in Montreal, graduating in 1988. Her first solo exhibition was at Montreal’s Galerie Clark, in 1993; subsequently she has had exhibitions in Ste-Thérèse (1993), at the Galerie d’Art d’Outremont and Observatoire 4 in Montreal (1995), Aylmer (1996), Sorel (1997), with Galerie de Bellefeuille in Montreal (2000, 2002), Edward Day Gallery in Toronto (2003, 2004) and Newzones Gallery of Contemporary Art in Calgary (2005). She has participated in group shows across Quebec and Canada, in the United States and in Europe. Her works can be found in private and public collections both in North America and in Europe. She lives and works in Montreal.” (at Edward Day Gallery).



• Jul 31, 2009 link notes tagged: drawing  art  artist  illustration  war  death  technology  head  human  body  portrait  BW 
technology head body human machine immersion environment design interactive communication film movie future science_fiction information
✖ Via OOOii: “Minority Report / HUD”

“First introduced in cockpit heads up displays, head / eye tracking enables content to be presented as though it were naturally part of the participants surroundings and is quite an effective technique for increasing cognitive immersion.  Projecting onto translucent surfaces enables a mixed reality experience where both the natural environment and the digital content appear in the same space.  This technique will soon be deployed on a wide basis, as your cell phone / mobile device will be able to track itself in any environment giving it the ability to deliver mixed reality content.”

About OOOii: “The LIVE ENVIRONMENT is our response to a paradigm shift that is expanding the role of the creative desinger to explore and embrace new interaction models as the primary driving force in realizing the mutualism of consumer and content. This reengineering towards natural experience in an immersive venue is transforming the industry in ways that many are calling a revolution in visual communication. […] Drawing on the tools, techniques and experience developed while designing some of the most memorable immersive visual effects sequences for Hollywood feature films, the developers at OOOii have implemented the open interface framework in order to bring these technologies to the live environment.” (Read more).



• Jul 29, 2009 link notes  [via] tagged: technology  head  body  human  machine  immersion  environment  design  interactive  communication  film  movie  future  science fiction  information 
art photo body toy critic junk head mass artist
✖ Via

Danwen Xing: Duplication series, image 1, 2003, 148x120cm



• May 14, 2009 link notes  [via] tagged: art  photo  body  toy  critic  junk  head  mass  artist 

skandalon


1 2



ARCHIVE / TUMBLTAPE / RSS / CONTACT / Theme based on D&D