 | Why does it disturb us that the map be included in the map and the thousand and one nights in the book of the Thousand and One Nights? Why does it disturb us that Don Quixote be a reader of the Quixote and Hamlet a spectator of Hamlet? I believe I have found the reason: these inversions suggest that if the characters of a fictional work can be readers or spectators, we, its readers or spectators, can be fictitious. In 1833, Carlyle observed that the history of the universe is an infinite sacred book that all men write and read and try to understand, and in which they are also written. |
✖ Via “Partial Magic in the Quixote” by Jorge Luis Borges, reproduced in Labyrinths: selected stories & other writings, tr. by James East Irby, New Directions Publishing, 2007, p. 196 This could be read as an epigraph to Bertrand Russell’s type theory. |
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Jun 11 link notes
art
book
novel
fiction
author
spectator
reader
theater
representation
reflexivity
self-consciousness
type
token
class
logic
Russell
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 | Paul Stiff, a reader in typography and graphic communication at the University of Reading in the United Kingdom, studies information design, and he is fascinated by these fragments of “demotic” wayfinding. Stiff has been accumulating homespun maps for three decades now. One of his very first finds: a map picked up from the floor of a corridor at his work, something that was “literally, a back-of-the-envelope sketch. Stiff believes that we amateurs have something to teach the pros. Our maps are efficient—they edit out unnecessary information. |
✖ Via Slate: “Do You Draw Good Maps?” by Julia Turner, March 4, 2010 This article is part of an ongoing series by Julia Turner focusing on “The Secret Language of Signs”.
Previously on Skandalon: maps. |
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Mar 11 link notes reblogged from Bobulate
technology
communication
map
space
orientation
data
visualization
design
graphic
 | Today abstraction is no longer that of the map, the double, the mirror, or the concept. Simulation is no longer that of a territory, a referential being, or a substance. It is the generation by models of a real without origin or reality: a hyperreal. The territory no longer precedes the map, nor does it survive it. It is nevertheless the map that precedes the territory - precession of simulacra - that engenders the territory, and if one must return to the fable, today it is the territory whose shreds slowly rot across the extent of the map. It is the real, and not the map, whose vestiges persist here and there in the deserts that are no longer those of the Empire, but ours. The desert of the real itself. |
✖ Via Simulacra and Simulation by Jean Baudrillard, tr. Sheila Faria Glaser, University of Michigan Press, [1981]1995, p. 1 [full pdf] Baudrillard is quoting a very (very) short story by Jorge Luis Borges “On Exactitude in Science” or “On Rigor in Science”. Learn more about it on Wikipedia and read one of its English translation. |
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Mar 10 link notes
reality
realism
hyperrealism
philosophy
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science
 | We analyze a collaboration network based on the Marvel Universe comic books. First, we consider the system as a binary network, where two characters are connected if they appear in the same publication. The analysis of degree correlations reveals that, in contrast to most real social networks, the Marvel Universe presents a disassortative mixing on the degree. Then, we use a weight measure to study the system as a weighted network. This allows us to find and characterize well defined communities. Through the analysis of the community structure and the clustering as a function of the degree we show that the network presents a hierarchical structure. Finally, we comment on possible mechanisms responsible for the particular motifs observed. |
✖ Via Pablo M Gleiser: “How To Become A Superhero”, Journal of Statistical Mechanics, September 2007. Full text available in PDF. “Pity the villains of the Marvel comics - they never had a chance against superheroes like Spider-Man. An analysis of the social webs within the fictional Marvel universe reveals that villains were banished to the periphery of society, while the superheroes were well connected. Physicist Pablo Gleiser of the National Council for Scientific and Technical Research in Buenos Aires, Argentina, studied the social web within the fictional universe of Marvel comics, comprising 6486 characters in 12,942 issues. Taking two characters to be linked if they appeared in the same issue, he found a superficially realistic social network. A small fraction of characters - notably the superheroes themselves - had far more links than most others, acting as key social hubs. ‘The Marvel universe looks almost like a real social network,’ says Gleise” (NewScientist, September 2007). See the paper’s figures HERE.
This is to go along Mary1in post about the X-Men Universe Relationship Map. |
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Jun 24 link notes
article
network
science
society
comic
map
design
relation